CG Qname ======== In QLPLUS nad vFreeZe you can use extended control characters to have colored names with special effects. The main idea was taken from the popular mod 'OSP'. The easiest way to create colored names is to use CG Qname Of course, you can disable all effects by using cg_noBlink. Characters ========== From the Character table, you can use different fonts and other characters to make unique names (tags). For example, both of these codes will produce the word WASP in a different way: #D7#C1#D3#D0 #F7#E1#F3#F0 Colors ====== To have a colored name you can use the the basic Color line, or the more sophisticated Swatch, HSB, and RBG Tabs, or manually paste hex color codes from your favorite color picker/photo editor into the Code line. Example, using the basic Color line (8 colors only) would produce the following code: ^0 - makes a text black. ^1 - makes a text red. ^2 - makes a text green. ^3 - makes a text yellow. ^4 - makes a text blue. ^5 - makes a text aqua. ^6 - makes a text fuchsia. ^7 - makes a text white. The HSB (Hue, Saturation, Brightness) and the RBG (Red, Green Blue) Tabs allow you to have exact colors (examples, DarkGoldenRod can be entered on the Code line as ^xB8860B or entered into the HSB Tab as 43, 94, 72 or entered into the RGB Tab as 184, 134, 11). Effects ======= The Effects section includes several text altering attributes like blinking, fading, glowing and others. Blinking ======== To make text blink select the effect button or use: ^b - makes a text blink at the first half. ^B - makes a text blink at the last half. Fading ====== To fade text select the effect button or use: ^f - will fade out a text and fade in again. ^F - will fade in a text and fade out again. Replacing ========= To replace text select the effect button or use: ^r - makes a text display at the first half. ^R - makes a text display at the last half. Foreground and Background Colors ================================ You can improve the appearance of your name (tag) by using Foreground and Background Colors. Simply place two (2) consecutive colors followed by text or symbols. The text/symbol will use the 1st color (the foreground color) and the 2nd color (the background color) will be a shadow outline. Hint: Look up the concept of Color Opposites to improve your efforts. If you use a program like Photoshop or the Gimp you can select the inverse of your color to have a background that will compliment your foreground color. For example: "^7^1#C4#CD#DA^s^0^x000080#88^s^7^1#8D^s^0^x000080#F0#F2#E5#E4#E1#F4#EF#F2" Glowing Text ============ You can add a glowing effect to your name (tag) for that Alien effect by using ^o or selecting the effect button. For example, here is the name tag above with Glow on the player name and 1st symbol: "^7^1#C4#CD#DA^s^0^x000080#88^s^7^1#8D^s^0^x000080^o#F0#F2#E5#E4#E1#F4#EF#F2" Thin Text ========= If you are using lots of Capital letters, you may find it useful to use the Thin effect to reduce the width of your name (tag). To invoke the Thin effect use ^l or select the effect button. For example, here is the name tag above with the Thin effect on everything: "^7^1^l#C4#CD#DA^s^0^x000080^o^l#88^s^7^1^l#8D^s^0^x000080^o^l#F0#F2#E5#E4#E1#F4#EF#F2" Alpha Blending ============== To alter the transparency of text or symbols select the effect button or use: ^a1 - makes a text 10% visible. ^a2 - makes a text 20% visible. ^a3 - makes a text 30% visible. ^a4 - makes a text 40% visible. ^a5 - makes a text 50% visible. ^a6 - makes a text 60% visible. ^a7 - makes a text 70% visible. ^a8 - makes a text 80% visible. ^a9 - makes a text 90% visible. Team Colors =========== While there is no button for this option, you can have your name change colors depending on your team: ^t - will be replaced by your current team color. For example "te^ts^7t" will display in different colors depending on whether you are on the Red Team, the Blue Team or Spectating. Stop all Effects ================ To stop all effects from continuing past a certain point select the effect button or use: ^s - stops all effects. GIF and Preview Options ======================= You can toggle the Preview between "16x16" and "32x32" sizes. To do this, CLICK "Options" and select the size that you wish to display. Note, this only affects Preview and Saved Gif files. It will not change how your name tag displays in Quake III or OpenArena. Besides toggling the Preview size, you can change the Preview and Saved GIF quality by CLICKING "Options" then "Gif Quality" and selecting the quality. Please note that you can also change the background of the Saved GIF either before or after you have entered the code. The background will not show up in the Preview but it will in the Saved GIF. To save your name tag as a GIF, CLICK "File" then "Save As GIF". Examples ======== "^r^1^4*^R^4^1*^s ^f^0^7POLICE ^s^r^4^1*^R^1^4*" "^r^f^x77C818apple^xA5CC76juice^s^R^f^x2C7EE4blue^x76A9E7shift" "^0^r#1B#13#02#14^R#0A#08#1E#14^s^3test^0^r#12#02#13#1B^R#12#1E#08#0A" cg_noBlink ========== To add via the console type: /set cg_noBlink 0 To add manually to your config: seta cg_noBlink "0" Disables all fancy name effects, where: 0 = cg_noBlink is disabled 1 = cg_noBlink will disable all effects. 2 = cg_noBlink will disable all effects and draw everything in white color. 3 = cg_noBlink will disable all effects, draw all names in white color and make the console text also white.